Starting at 2nd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Hexer Spells table. These spells count as witch spells for you, but they don't count against the number of witch spells you prepare.
Hexer Spells
Witch Level.1st | Bane, Hex3rd | Hold Person, Ray of Enfeeblement5th | Bestow Curse, Slow7th | 9th |Starting at 2nd level, when you cast one of your Hexer spells as a witch spell you can target one additional creature within range.
Additionally, you have advantage on saving throws to maintain concentration of these spells.
Starting at 6th level,
Starting at 14th level,
Starting at 20th level,
Starting at 2nd level, you can use a bonus action to place a curse on someone. Choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Until the curse ends, you gain the following benefits:
The creature has disadvantage on saving throws to resist or remove the effects of spells you cast targeting it.
Extra dmg
spell attack crits on 19
change ability of saving throw