TBD
Starting at 1st level, you can add a 1d4 to checks you make to recall or discern details regarding the upper planes, celestials and those who follow them.
Starting at 1st level, you have resistance to radiant damage.
At 3rd level, you learn to strip flying creatures of their advantages. When you hit a creature with an attack, you can reduce its flying speed to 0 for the next minute or until you lose your concentration (as if you were concentrating on a spell).
Starting at 3rd level, you can inhibit those who attempt to draw energy from the positive energy plane. When a creature you can see with 30ft deals radiant damage or restores hit points to itself or another creature, you can reduce the damage or healing by an amount equal to 1d8 + plus your Wisdom modifier (minimum reduction of 1) from the result of the roll.
Prof per LR?