TBD
At 1st level, you gain proficiency in Arcana if you don't already have it.
Starting at 1st level, you have advantage on savings throws against spells and other magic effects.
At 3rd level, you learn to spot the normally imperceptible tethers caused by spellcasting, and you can use them to your advantage. Once per turn, when you hit a target with an attack, and that target is under the effects of a spell that a creature is concentrating on (it can be the same creature or a different one), you can deal 1d6 + your Wisdom modifier force damage to the creature concentrating on the spell.
Starting at xth level, you can use a bonus action to throw a silvery dust into the air in a 10-foot cube originating from you. Until the start of your next turn, any creatures in the area have advantage on saving throws against spells and other magic effects, and any spell attacks made by, or against, creatures within the area have disadvantage.
Starting at xth level, you can use a bonus action to throw a silvery dust into the air in a 10-foot cube originating from you. Until the start of your next turn, any spell attacks made by, or against, creatures within the area have disadvantage.