Be aware the images and info below may be out of date, the most recent version will always be in the 5eTools Collection (See Homebrew).
WIP races can be found here.
Greatest Of All Time race.
Eldritch Cannons are the living weapons of artificers. Most are simple unthinking machines but, in rare circumstances, a cannon may gain sentience and free will., becoming an Awakened Cannon.
Perhaps the most well known awakened cannon is Lord Mayor Tin of Earlstoun in Othana (Alvergia).
Fey spirits of trees in humanoid-like form. Almost always feminine.
In Cyranos (Alvergia), dryad tribes often mingle with tribes of satyrs and centaurs as protectors of the wilderness. Each forest typically has one queen.
Ocean Dwarves live in the ocean alongside sea elves and tritons.
Like many dwarves, Thalian Dwarves are masters of stonework and smithing. In Alvergia, thalian dwarves are most common in and around the Isle of Thalia in Cyranos as masters of the magma fuelled forges of Thalia and the celestial metal, adamantine. Thalian dwarves are also allegedly responsible for the creation of Warforged in Alvergia.
Chasers are small, dexterous and wolf-like creatures, well suited for hunting or racing.
Deathhounds are larger, dark-haired and jackal-like, they are resilient and sometimes have religious associations with the afterlife, especially in Xheros.
Vulpine are lean and fox-like. They have a reputation for being conmen, pickpockets and other thieves.
Wardogs are large, bulky and well suited for frontline combat.
Watchdogs are more perceptive than other fenri and make good spies, detectives and sentinels.
Gaians are beings awakened from the natural minerals of the world itself. Despite being composed of typically nonliving matter, these people are very much conscious, living beings in their own right.
Gaians are beings awakened from the natural minerals of the world itself. Despite being composed of typically nonliving matter, these people are very much conscious, living beings in their own right.
Gaians are beings awakened from the natural minerals of the world itself. Despite being composed of typically nonliving matter, these people are very much conscious, living beings in their own right.
Kobolds are a race of small dragon-like humanoids (at least in dnd lore).
Kobolds are a race of small dragon-like humanoids (at least in dnd lore).
Leprechauns are fairies who have taken the form of halflings. Halflings with fey ancestry can also be considered leprechauns.
In Alvergia, they are most common in the Evandrin Isles and sometimes the feywild regions of the Pelais Coast.
It's a duck...or is it?
A Chicken, I'm too lazy to write more.
A Big Rat.
A rat who may have spent time as a test subject or pet in a laboratory, and picked up a little knowledge.
A rat who is actually a mouse, but I'm too lazy to come up with a more appropriate name. Anyway, mice are steathly and nimble when compared to other ratfolk.
A rat infested with a festering disease, yet still survives.
A rat who spent some time on boats or areas with lots of water.
A rat who spent some time on the streets and has the cunning to survive there.
Thalian Cyclopes are typically calmer than their more monstrous, giant cousins. Zeus's thunderbolts, Poseidon's trident and Hades's bident were all allegedly crafted by Thalian Cyclopes. In Alvergia, thalian cyclopes are most common in and around the Isle of Thalia in Cyranos, where they work as magic smiths and miners for The Forge.
Urodels (euro-dell) are salamander like people often found in swamps and jungles. They are not known to be strong or but they are very resilient due to their extraordinary regeneration abilities.
Yamatlacas (yama-tuh-lack-a) are a race of camelid humanoids who often resemble llamas, alpacas and camels. Their natural courage and keen senses make them very popular guards, particularly for farmers and caravans. In Alvergia, they are most common in Solis but may occasionally spread out to other regions.
The lowland, desert variants are well suited to the harsh desert life.
Yamatlacas (yama-tuh-lack-a) are a race of camelid humanoids who often resemble llamas, alpacas and camels. Their natural courage and keen senses make them very popular guards, particularly for farmers and caravans. In Alvergia, they are most common in Solis but may occasionally spread out to other regions.
The jungle variants are well suited to dense rainforests and the myrid of poisons and venoms found there.
Yamatlacas (yama-tuh-lack-a) are a race of camelid humanoids who often resemble llamas, alpacas and camels. Their natural courage and keen senses make them very popular guards, particularly for farmers and caravans. In Alvergia, they are most common in Solis but may occasionally spread out to other regions.
The highland, mountain variants are better suited to high altitude life and its challenges.